Order of battle
Factions
Two factions, each with ten units to train, four support powers and its own base. Every aircraft can be shot down, so air defence matters.
Task Force
Expeditionary and high-tech. Prefabricated halls on concrete pads, guided anti-tank missiles, a 120mm main battle tank, and helicopters split between attack and transport.
- Support powers
- UAV Recon, Artillery Barrage, Air Strike, Supply Drop
- Radio
- English voices

Units

Rifleman
Cheap general-purpose infantry. Weak against armour.

AT Specialist
Infantry with a guided anti-tank missile. Slow rate of fire.

AA Specialist
Anti-air infantry.

Scout MRAP
Fast patrol vehicle with a heavy machine gun. Sees furthest.

IFV
Wheeled fighting vehicle with a 30mm autocannon. Carries five infantry.

Main Battle Tank
Heavy armour and a 120mm gun, with a roof machine gun for infantry and aircraft.

Mobile SAM
Wheeled launcher with radar-guided missiles. Fires only at aircraft.

Attack Helicopter
Flies over everything. Missiles for armour, a chain gun for the rest.

Transport Helicopter
Lifts eight infantry over any terrain.

Supply Truck
Hauls supplies from caches to your Command Center.
Support aircraft

Recon UAV
Flies the UAV Recon support power over ground you haven't seen.

Strike Jet
Flies the Air Strike support power.
Base

Command Center

Power Plant

Supply Depot

Barracks

Motor Pool

Helipad

Tactical Operations Center

Sentry Gun

AA Battery
OPFOR
Dug in and hard-hitting. A base under camouflage netting and earth banks, cheap infantry in numbers, quick-loading tanks, rocket artillery and a gunship that carries troops.
- Support powers
- UAV Recon, Rocket Barrage, Lancet Strike, Supply Drop
- Radio
- Russian voices

Units

Motor Rifleman
Cheap rifle infantry that fights in numbers.

RPG Gunner
Cheap unguided anti-tank rockets. Short reach.

AA Specialist
Anti-air infantry.

Wheeled APC
Fast eight-wheeled carrier with a 14.5mm gun. Carries six.

Tracked IFV
A 30mm cannon and an anti-tank missile on tracks. Carries three.

Battle Tank
Lighter and cheaper than a Main Battle Tank, with a quick-loading 125mm gun.

Gun-Missile AA
Missiles for aircraft and twin 30mm cannons that also fire on the ground.

Rocket Artillery
Rocket salvos onto ground out to 45 m. Needs others to spot for it.

Gunship
Rocket pods, a gun that reaches aircraft, and six seats.

Supply Truck
Hauls supplies from caches to your Command Center.
Support aircraft

Recon UAV
Flies the UAV Recon support power over ground you haven't seen.

Lancet
The loitering munition behind the Lancet Strike support power.
Base

Command Center

Power Plant

Supply Depot

Barracks

Motor Pool

Helipad

Tactical Operations Center

Bunker

SAM Site